OK so one thing I really have to stop doing is overdoing the sound-scape. Immersive is good, but it can't usurp the story. Example. First sound effect cut and line.
"The doors were locked of course, but I braced myself against them and pulled with my dead arm. There was a metallic snap as the lock broke and I slipped inside."
First sound effect cut.
GIANT FUCKING WOOD SPLINTERING DOOR SMASHING HULK GRABohshitthisdoorexistingisimportanttothestory.
Second sound effect cut.
Reasonable door forcing sound effect.
Time lost MichelBayting
5 minutes (+ 3 minutes posting this.)
P.S. While I'm pimping stuff, you should check out http://mercilessstorytellers.blogspot.com/ It's going to be pretty cool.
(+1 minute pimping.)